=================== Furniture Components =================== Component types and usage in scene composition. Tables ----- Structure: ``furniture_sim/[type]/[type]_{asset,body}.xml`` .. code-block:: xml Available Types: - simpleTable: Basic surface with material variants - studyTable: Surface with drawer/handle mechanics - ventionTable: Industrial frame structure Storage Units ---------- Structure: ``furniture_sim/[type]/[type]_{asset,body}.xml`` .. code-block:: xml Available Types: - hingecabinet: Hinged door mechanics - slidecabinet: Linear sliding mechanism - counters: Kitchen counter units - bin: Storage containers Appliances -------- Structure: ``furniture_sim/[type]/[type]_[index].xml`` for variants .. code-block:: xml Available Types: - microwave: Door and control panel mechanics - kettle: Handle and pour mechanics - oven: Door, knob and burner mechanics Materials and Textures ------------------- Standard textures in ``common/textures/``: .. code-block:: xml Categories: - wood[0-4].png: Wood textures - metal[0-4].png: Metal textures - stone[0-4].png: Stone textures Contact Properties --------------- Standard contact parameters: .. code-block:: xml