===================
Furniture Components
===================
Component types and usage in scene composition.
Tables
-----
Structure: ``furniture_sim/[type]/[type]_{asset,body}.xml``
.. code-block:: xml
Available Types:
- simpleTable: Basic surface with material variants
- studyTable: Surface with drawer/handle mechanics
- ventionTable: Industrial frame structure
Storage Units
----------
Structure: ``furniture_sim/[type]/[type]_{asset,body}.xml``
.. code-block:: xml
Available Types:
- hingecabinet: Hinged door mechanics
- slidecabinet: Linear sliding mechanism
- counters: Kitchen counter units
- bin: Storage containers
Appliances
--------
Structure: ``furniture_sim/[type]/[type]_[index].xml`` for variants
.. code-block:: xml
Available Types:
- microwave: Door and control panel mechanics
- kettle: Handle and pour mechanics
- oven: Door, knob and burner mechanics
Materials and Textures
-------------------
Standard textures in ``common/textures/``:
.. code-block:: xml
Categories:
- wood[0-4].png: Wood textures
- metal[0-4].png: Metal textures
- stone[0-4].png: Stone textures
Contact Properties
---------------
Standard contact parameters:
.. code-block:: xml