===============
Scene Components
===============
Core environment components for scene composition.
Base Environments
---------------
Structure: ``scene_sim/[name]_scene.xml``
.. code-block:: xml
Available Types:
- basic_scene: Ground plane and lighting
- room_scene: Enclosed space with windows
- rooftop_scene: Open space with skyline
Standard Elements
---------------
Lighting:
.. code-block:: xml
Scenery Meshes:
- simpleroom1.stl: Room geometry
- highwindow.stl: Window frames
- skyline.stl: City backdrop
- wall.stl: Wall sections
Environment Textures:
- dawn/night/cloudy/stormy.png: Sky conditions
- high_contrast_brick.png: Wall surface
- oak/maple_floorboard.png: Floor surfaces
Scene Configuration
----------------
Light Setup:
.. code-block:: xml
Background:
.. code-block:: xml
Room Structure:
.. code-block:: xml