=============== Scene Components =============== Core environment components for scene composition. Base Environments --------------- Structure: ``scene_sim/[name]_scene.xml`` .. code-block:: xml Available Types: - basic_scene: Ground plane and lighting - room_scene: Enclosed space with windows - rooftop_scene: Open space with skyline Standard Elements --------------- Lighting: .. code-block:: xml Scenery Meshes: - simpleroom1.stl: Room geometry - highwindow.stl: Window frames - skyline.stl: City backdrop - wall.stl: Wall sections Environment Textures: - dawn/night/cloudy/stormy.png: Sky conditions - high_contrast_brick.png: Wall surface - oak/maple_floorboard.png: Floor surfaces Scene Configuration ---------------- Light Setup: .. code-block:: xml Background: .. code-block:: xml Room Structure: .. code-block:: xml